Exploring the Frontiers of Space in 3D

Chris Impey, University of Arizona

An immersive, virtual exhibit of large telescopes and space missions is described. The exhibit overcomes the difficulty members of the public have in appreciating the scale and complexity of modern, astronomical research facilities. Using very detailed 3D models, ground- and space-based telescopes that are impossible to visit in person can be explored by moving through a virtual space. The exhibit was created using Unreal Engine, a tool developed by Epic Games. Users wear Oculus Quest virtual reality headsets and traverse the 3D exhibit using Microsoft Xbox game controllers. CAD models were gathered from open access sources and with the help of staff of major observatories. The first version of the exhibit highlights telescopes and planetary missions with major involvement of the University of Arizona, but it can easily be customized to include any major telescope or space mission. Visitors can experience the 6.5-meter MMT, the twin 8.4-meter LBT, the 24.5-meter GMT, the 15-meter Kitt Peak radio telescope, NASA’s Hubble Space Telescope and James Webb Space Telescope, the Phoenix Mars lander, and the OSIRIS-Rex spacecraft alongside a full-size 3D model of the asteroid Bennu. The exhibit was successfully debuted at an outreach event in Washington, DC, and at the SXSW 2022 Festival in Austin, Texas.

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Exploring the Frontiers of Space in 3D